Patrick Redding, game director at Ubisoft Toronto, talks about tackling stealth in modern video games. Discussing the upcoming Splinter Cell: Blacklist with GameSpot, Redding says that the act of keeping silent and remaining unseen by enemies isn't directly what gamers find satisfying in stealth games.
via N4G: pc news feed http://n4g.com/news/1234029/what-stealth-means-to-this-splinter-cell-dev
via N4G: pc news feed http://n4g.com/news/1234029/what-stealth-means-to-this-splinter-cell-dev