TGBuzz: We all know that EAs SimCitys launch was a failure for all intents and purposes, but where did things go wrong? And what should game developers and publishers learn from EAs major mistakes?
via N4G: pc news feed http://n4g.com/news/1189446/why-simcity-failed-and-what-game-developers-should-learn-from-it
via N4G: pc news feed http://n4g.com/news/1189446/why-simcity-failed-and-what-game-developers-should-learn-from-it