Castlevania: Lords of Shadow was an attempt to reboot the Castlevania franchise, which even an ardent fan such as myself would admit had been growing long in the tooth. In the care of Spanish studio MercurySteam, Lords of Shadow adopted the combo-based combat and environment traversal of modern action-adventures. Some liked the new direction, others were resistant, but both parties agreed that it certainly didn't feel like any Castlevania before.
When Castlevania: Lords of Shadow - Mirror of Fate was revealed to be a side-scrolling platformer for the 3DS, people assumed it was an attempt at reaching out to lapsed fans. If done properly, a marriage of the new Western style with the nonlinear "Metroidvania" gameplay could demonstrate that MercurySteam understands what made the series so popular to begin with.
It does not.
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via destructoid http://www.destructoid.com/review-castlevania-lords-of-shadow-mirror-of-fate-248229.phtml