Armless writes: There was a lot to take away from Supergiant Games booth at PAX East 2013, but the most obvious was that Transistor is on everyones radar. Long lines and a consistently crowded booth are usually clear indicators of hype, something this booth had no shortage of. Attendees were willing to spend two hours of their valuable time to give the game a spin, and after playing it, its easy to see why. One might see the similarities to Bastion upon first glance and they wouldnt be wrong. The top-down isometric viewpoint returns, as does the foundation for combat and heavy emphasis on story. But everything isnt as it seems and there are some key changes that differentiate Transistor from its forerunner. Supergiant purposefully crafted the game with the intent to further explore their take on the Action-RPG genre.
via N4G: pc news feed http://n4g.com/news/1217540/pax-east-preview-transistor-powers-high-excitement-levels
via N4G: pc news feed http://n4g.com/news/1217540/pax-east-preview-transistor-powers-high-excitement-levels