Destiny 2 just hosted its first expansion this week, The Curse of Osiris. It was disappointing to say the least, littered with core issues that plagued the game since the start, and a relatively light amount of content. To make matters worse, there isn't much incentive to play any of it because of how janky the endgame is.
The first "raid lair" (read: a miniature raid), Eater of Worlds, is out now though post-launch. It kicks up the expansion a tiny bit. And I mean a really tiny bit.
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