Tuesday, January 3, 2017

News:: MidBoss looks like a rad take on roguelikes

The premise of MidBoss is a common one (a weak imp wants to be top dog), but the way they actually reach that goal, gameplay-wise, sounds dope.

The concept is that you'll be constantly possessing strong foes throughout the game, as you embark upon a roguelike adventure. Yes it's randomly generated each playthrough, which might not appeal to a lot of you folks out there, but the posession element mixed with traps and save-deleting potions sound awesome.

I also dig the sorta-kinda Disgaea art with its western sensibilities MidBoss is currently targeting a March 2017 release on PC. You can pick up the gist by watching the trailer below.

MidBoss looks like a rad take on roguelikes screenshot

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via destructoid http://ift.tt/2j1axJb