Friday, January 27, 2017

News:: Death Squared will test your puzzle solving skills, and your relationships

The lobby of the San Francisco Hilton was congested as 9 to 5ers met over cocktails, conversed, laughed, and routinely checked their smartphones looking for a better time than the one they were currently having. Well off my normal path, I stopped by for an appointment away from the bustle and the noise in a somewhat quiet area where I would be meeting Ashley Ringrose of SMG Studios. Based out of Australia, SMG will be releasing Death Squared, its first console game, in a few weeks. I’ve been writing for Destructoid for well over a year, but this was to be my first face-to-face meeting with a developer.

Death Squared, which we have previewed here before, is a multiplayer puzzle game with a simple premise: move your robot to its color-matching goal point. Play by yourself and you control two robots with each of the control sticks on your controller. Play with a friend and you’ll each control one robot, working together to reach their respective goal points. The campaign has about 80 stages and can be played entirely in co-op. Bring in two more players and you can tackle special stages designed for four robots. Two players can also take on these stages, each controlling two robots.

Death Squared will test your puzzle solving skills, and your relationships screenshot

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