There's no such thing as an "overnight success." Sure, some folks get lucky with a snappy catchphrase or a $30 Chewbacca mask and they experience a wave of sudden, unplanned popularity, but generally, people don't achieve their dreams over the course of a single evening.
Rich Siegel is living proof of this myth. He's an independent game developer who's been quietly working on his dream title, EarthNight, for years. It's a beautiful, hand-painted platformer about the dragon apocalypse. Players careen across the backs of massive, snake-like dragons as they soar high above the planet, all while an original chiptune soundtrack pounds away in the background.
EarthNight has received some scattered press, but it's not a household name. When it finally lands on PlayStation 4 and PC, it will probably be a surprise to most people; another indie game in a sea of new releases.
However, there's something special about EarthNight. It has all the trappings of a sleeper hit: It's gorgeous, unique and whimsical, and it feels fresh even as it embodies the nostalgia of classic platformers. It has built-in Twitch streaming capabilities, it's a blast to watch and it features permadeath, which means once players die, they have to start the entire game over. EarthNight inherently caters to competitive people and repeat plays. If any indie game is going to be an "overnight success" in 2017, this is it.
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