After "the longest negotiation in SAG-AFTRA history," voice actors affiliated with acting guild SAG-AFTRA began a strike affecting video game publishers and developers, starting today, October 21. Any game in production that has not hired voice actors before February 17, 2015, will be part of the strike. Games that began some form of production before the date but only hired voice talent after the date passed will be struck.
Affected video game companies include Activision, Electronic Arts, Take-Two (2K Games), WB Games, and Insomniac Games, as well as voice acting producers Disney Character Voices, Blindlight, Corps of Discovery Films, Formosa Interactive, Interactive Associates, Inc, and VoiceWorks Productions, Inc. Other companies like Ubisoft and Square Enix will not be affected, as they are not part of the video game companies negotiating against SAG-AFTRA.
Destructoid attended a media roundtable at SAG Plaza earlier today, where representatives from the SAG-AFTRA Interactive Committee explained the reasoning behind the strike. SAG's primary goals have changed very little since the conversation went public last September: the committee is looking for guaranteed stunt coordinators at motion capture sessions, hazard pay and shorter shifts for intense recording sessions, information about the project once the voice actor has been booked, and a choice between higher upfront payments or post-release royalties based on sales.
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