What happens when an architect makes a video game? Block'hood, a new "neighborhood-building simulator" from one-man developer Plethora Project. It started life as a research project at the University of Southern California's School of Architecture, where its creator Jose Sanchez is an assistant professor, but has slowly transformed into an educational game published by Devolver Digital, which previously produced games like Hotline Miami and Broforce. With a focus on expanding upwards, rather than outwards, and a pared-down visual style, it's a different take on the building experience offered by SimCity or Cities: Skylines. It instead plays like a cross between Anno, SimEarth and reverse Jenga.
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