For all the amazing experiences virtual reality enables (the illusion of flight, the exhaustion of exercise and even the emotional fatigue of trauma), it still has one major flaw: Virtual objects are intangible and have no physicality. If you want to walk through a wall, the game can't stop you. If you try to lean on a table, you'll probably fall down. It's a limitation of first-generation VR technology I'd grown to accept -- at least until I played Survios' Raw Data, a game that tricked me into pretending its completely virtual objects were real.
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