Let's face it: In the world of video games, Nintendo exists in a state of constant scrutiny. More often than not, the Japanese company is targeted for being "behind the times" or "out of touch" with what its fanbase wants. Looking back, however, we see a more dynamic mish-mash of good and bad decisions. In 2015, Nintendo teased us by promising to build mobile apps, but pleased us by adding some unexpected classics to its digital game library and announcing a new game console. The company had breakout hits like Splatoon, but also fumbled on launch dates, failing to deliver Star Fox Zero and Zelda Wii U by year's end. How is Nintendo doing, really? Let's take a look back at the highs and lows of Nintendo's year and find out.
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