"Isn't this supposed to be fun?" I asked myself over and over again. I knew the answer was "yes," but I still wasn't having any. I'd been playing Super Mario Maker, a video game that lets you make your own Super Mario Bros. levels and play them on a real Nintendo console, and I was completely miserable. It didn't make any sense. I'd dreamed about making Nintendo games since I was 6 years old, but when the company gave me the chance to prove a game design genius lived under my skin, I flopped. It was then that a shocking and heartbreaking realization washed over me: I hate making video games.
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