The classic N64 first-person shooter GoldenEye 007 is one of the most beloved games of the '90s and played a big part in ushering such games from the PC to the living room. It's the kind of game that a certain audience will never tire of learning more about, which is why this report from The Guardian is such an enjoyable read. GoldenEye's director Martin Hollis discussed the game at the GameCity festival in Nottingham England and dropped some details on just how developer Rare was able to bring such a violent game to the family-friendly Nintendo console.
Via: Kotaku
Source: The Guardian
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