GI: "Mojangs Scrolls is finally here after over a year of alpha/beta testing, and while a significant amount of polish and content has been added, the core gameplay hasnt changed much through the months. Utilizing a deck of spells, creatures, and structures, players do battle on a tactical hex grid, with the goal of destroying three of an opponents five totems. Its a mash-up of collectible card games and tactical tapletop games. Bringing the miniature characters to life out of their cards and positioning them in the perfect spot for battle is a satisfying science, and the progression loop has been tuned to make each game rewarding, win or lose."
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