Joe Lewis of The Koalition writes: Raising the stakes and creating a new and more cautious form of gameplay, its easy to see why the permadeath run is gaining traction among the hardcore. Like a crack addict looking for a new kind of high, its not hard to see how Chris Livingstons devised perma-permadeath is destined to up the ante yet again. For those who dont know, permadeath is a way to play games with an added restriction: If your avatar dies, in combat or otherwise, then thats all she wrote. No respawning and no reverting to a previous save.
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