Saturday, October 4, 2014

News::Crytek Talks Ryse Tech: Consoles vs PC, Textures Resolution, Mantle, VRAM Specs, LOD Solution

DSOGaming writes: "A couple of days ago, we had the pleasure of interviewing Nicolas Schulz, principal rendering engineer at Cryteks main studio in Frankfurt. Nicolas shared with us some new information about the PC version of Ryse and CRYENGINE itself. In addition, Nicolas shared some of his thoughts regarding current-gen consoles and PCs . Kudos also to Cryteks Jens as without her this interview wouldnt be possible. Enjoy!"



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