"A classic work of literature can translate poorly into a video game simply because of the many nuances and tones of the story. Characters have to be multi-faceted and memorable, and situations cannot feel unnatural or shallow. Players have to be entertained like they were when reading the book, and the environment has to be familiar and complex. The classics have to be done very well and done with respect, or else they will be judged harshly. Sherlock Holmes: Crimes & Punishments breezes through the hurdles of a classic work transformed into a video game with unexpected charm and intelligence." - PSLS
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