Monday, September 15, 2014

News::Diablo III's Endgame Dungeons Can Be Disappointingly Empty


Greater Rifts in Diablo III are unforgiving sometimes—not because they're hard, but because you have 15 minutes to kill a huge amount of monsters, even if the dungeon doesn't actually have that many of them. YouTuber avtorouc entered one of these dungeons where the monster density was, well, quite low.


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via Kotaku http://ift.tt/1y6xPmD