Friday, August 8, 2014

News::So long, RNG: Gods Will Be Watching update adds new difficulty options

Reading through Alasdair's review of Gods Will Be Watching , I don't know if I could put myself through some of the game's horrors even once, much less multiple times due to failure. Deconstructeam's Mercy update should help. It offers three new difficulty levels, two of which are free of the dreaded random-number generator (RNG), following player feedback.



  • Puzzle Mode: All the challenge of Original Mode, but without random factors in play. If you want to remove the element of chance from the game, this is the mode for you.

  • Puzzle Mode Light: The easier version of the game that also removes random factors and chance. If you want to remove the element of chance and face easier puzzles, this is the mode for you.

  • Narrative Mode: The easiest mode and a way to enjoy the game as a narrative experience, without a heavy challenge.


There are some miscellaneous fixes in the update, too. Good on you, Deconstructeam -- both for acting quickly to implement these changes and for coming up with that image.


So long, RNG: Gods Will Be Watching update adds new difficulty options screenshot






via destructoid http://ift.tt/1stJuVH