Chalgyr's Game Room writes: Crimsonland brings back a lot of memories of college for me. It was brand new, then, and it was one of the most addictive games I knew at the time. You had no manual, no complex keybindings, no storyline to speak of. You were a space marine/doomguy/random maniac on a planets surface with a pile of weapons and the promise of death behind hundreds of thousands of waves of spiders, zombies, bugs, aliens and other foes that promised to turn you into a tasty afternoon snack.
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