Saturday, June 28, 2014

News::Divinity: Original Sin has some moo-ving mod tools for players


If you've ever noticed a distinct lack of cows while playing Divinity, do I have good news for you! The Belgian-developed RPG will feature a mod that allows you to play Cow Simulator 2014, an example of what you can create with Divinity: Original Sin's Divinity Engine Toolkit.


With the Toolkit, you can create your own single player or multiplayer campaigns that support up to four players, complete with your own scripts, behaviors, dialogue, and narrative. Steam Workshop support makes it easier to share your creations with others, so in the event you make a Divinity mod featuring your favorite Dtoid editors, everyone will be able to see it.


Divinity: Original Sin launches on June 30, but if you already own it via Early Access, you can head to Steam, go to Library, and then Tools, and access the Divinity Engine Toolkit there to check out Cow Simulator 2014. See how it works out for you and build something awesome.


Divinity: Original Sin has some moo-ving mod tools for players screenshot






via destructoid http://ift.tt/1wUaOiF