Wednesday, April 9, 2014

News::Why Borderlands: The Pre-Sequel is sticking to last-gen

The industry is currently trying to support two generations of consoles at once, which means game publishers have to decide what the safest bet is for their next projects. Some companies are creating the the same content for both last- and current-gen, while others are just focusing on creating experiences against "next-gen" specs.


In the case of Borderlands: The Pre-Sequel, it's going to be sticking to the PlayStation 3, Xbox 360, and PC. Why? Mostly because developer Gearbox wants to release on platforms they feel their customers already have.


"It's more about the fact that we know that the biggest customer for [Borderlands: The Pre-Sequel] is a person who loves Borderlands, and 100% of those customers are on the platform that we're supporting," president of Gearbox Randy Pitchford told us. Pitchford feels that with Borderlands 2 moving well over eight million copies, "there's more people that bought Borderlands 2 than there are installed units of Xbox Ones and PlayStation 4s. Meanwhile there's 150 million installed PlayStation 3s and Xbox 360s."


Why Borderlands: The Pre-Sequel is sticking to last-gen screenshot


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