Wednesday, April 23, 2014

News::Open World Games Need to Ditch Story Quests

From the article, "Open world games are a big part of AAA development at this point. The Assassins Creed series makes a point of delivering one every year. Major franchises like Borderlands have built digital empires on delivering quirky worlds for you to explore and side-quest in. But open world games have also struggled with a big problem; namely, the main quest tends to be the least fun thing about it."



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