In Strategy Informer's interview with lead designer Bruno Parenteau for Mordheim: City of the Damned, we learn developer Rogue Factor is keeping the video game true to the 'hardcore' nature of the Warhammer tabletop game. Unit initiative values decide the specific order units can move, unlike the board game which plays a Warband all at once. We'll also have to keep an eye on our characters' limbs.
via N4G: pc news feed http://ift.tt/1jEKsey
via N4G: pc news feed http://ift.tt/1jEKsey