Gamereactor caught up with Creative Assembly's Al Hope and found out more about Alien: Isolation, and what the studio is hoping to achieve by venturing into the depths of the survival horror genre. "From the outset, the reason we made the game was it felt like no-one had taken advantage of Alien," Hope told us when we mentioned the renaissance currently underway in the survival horror genre. "No-one had made the game we wanted to play... I think that first film, there's a natural overlap into survival horror, so it's kind of like the original survival horror. It just felt very natural for us to be recreating that experience and putting you in that space where just one alien could be a really meaningful and exciting and scary experience."
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