GamersNexus: "Thats a big change, but if you look at Adobe, its a model thats seeing attempts by serious developers. Going from millions in licensing (or in the case of Adobe, thousands in purchasing) to a monthly subscription is a very scary, potentially dangerous move; especially looking at Epic, whove released their entire accompanying source code alongside the $20 monthly subscription. It shows that Epic is taking risks, but also that theyre confident in their codebase, functionality, and in the communitys ability to support them."
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