Ive checked out a lot of free-to-play (or F2P if you like acronyms) games over the last year or two. At first the idea seemed kind of insane: download a game without paying a cent and play it for as long as you like, only spending money if you want to unlock extra costumes, items, or weapon parts. It wasnt until I spent more time with some of the most popular games from the beginning of the F2P explosion that the catch of the business model became clear.
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via N4G: pc news feed http://ift.tt/1iHsMyn