There are games that set out to rewrite the rulebook on how interactive narrative works, and there are games that learn from everything that has gone before and push the medium forward yet further. And then there are some games that are so unlike anything that has gone before that it is possible to imagine that while their creators have read enough Wikipedia to learn what a "Video Game" is, they have never actually got as far as playing one. Deadly Premonition, a Twin Peaks-style murder mystery in the sleepy American town of Greenvale, is one such game.
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