Saturday, March 8, 2014

News::Educating Players

Swen Vincke, head of Larian Studios & lead designer of the upcoming CRPG Divinity: Original Sin discusses the difficulties in trying to market a classic, complex roleplaying game to an audience (read: mainstream gaming media outlets) who have been trained not to think.



via N4G: pc news feed http://ift.tt/1cDiCj8