Basically we're happy to be going around a track a huge number of times. This may be true for virtually every car games, but the tracks here are a bit more boring. Walking around a track 200 times can bring realism and there are some other elements such as flags that are used after an accident to reset the track and keep the playing field between the adversaries, but only make the game more boring . The stops are usually caused by constant and IA. Alternative ways how to eliminate could bring some excitement but these are limited to the online modes.
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