(CriticalIndieGamer) Creative sandbox style games have been popular for many years now. When Second Life launched all the way back in 2003, it was an instant hit; users could create vast and unique worlds of their own, and even program functionality into them using the built-in scripting language. Today, however, Second Life shows its age. It still offers deep content creation , but its interface is a chore to navigate, and its tools are not user-friendly. Recently Minecraft has been the go-to creative sandbox, offering many of the abilities that Second Life does, but in a more approachable, user-friendly package. Even with the bar set so high, Omnigon Games have their sights set on the sandbox crown with their debut title Uemeu, so how does it stack up?
via N4G: pc news feed http://ift.tt/1cp7PlB
via N4G: pc news feed http://ift.tt/1cp7PlB