Sunday, January 12, 2014

News::Digital property: Entering the Third Age

[Yesterday's Collector's Corner post reminded me of this awesome piece Dtoid community blogger ShadeOfLight wrote a few months back. Want to see your own blog appear on our front page? Go write something! --Mr Andy Dixon]


It is the 6th of September, 2007, in a little town in the middle of nowhere, Netherlands. A 13-year-old boy, let's call him Petey McShade for ease-of-use, is alone in his room playing RuneScape. Apparently his friends have failed to smack him upside the head for still playing RuneScape in this day and age. Their judgment will come later, but first there are more important matters to discuss. At about a quarter to three, two classmates of this boy enter his house with ill intent. Under threats of beating him up they demand Petey to log into his RuneScape account and transfer all of his gold and items to their own characters. Afterwards the incident is reported to the police, and both classmates are caught and prosecuted for, among others, assaulting and threatening. Justice has been done.


But much like in LOST, pressing questions remain unanswered. Questions such as "What was up with the numbers?", "Why did the Others want Walt so badly?" and "Seriously, who still plays RuneScape?!"


But the most pressing question of all is this: did those two classmates steal Petey's gold and items? While you ponder that, let me discuss some other highly important points on digital property, and I'll come back to this case in a little bit.


Digital property: Entering the Third Age screenshot


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