You know, this is a very common practice in the gaming industry. Once a game goes gold and ships, the producers and higher ups take their fat paychecks and go on lengthy paid vacations. But when a game is being run as a service, such as a MMO or mostly-online FPS, maybe companies should force the producers to wait and see how launch goes before ditching the game for a long vacation?
via N4G: pc news feed http://n4g.com/news/1429042/dices-battlefield-4-producer-hasnt-played-the-game-since-november
via N4G: pc news feed http://n4g.com/news/1429042/dices-battlefield-4-producer-hasnt-played-the-game-since-november