Creative Assembly is developing Alien: Isolation and they us in a room with a big bad xeno with no guns, maybe a wrench, and a whole lot of panic. It's not enough to just 'pile-drive' us into the ground in fear though. The team recognise for that true survival horror experience we need to catch a break now and then, and they soon saw testers give a "sigh of relief when they got to the airlock."
via N4G: pc news feed http://n4g.com/news/1431981/alien-isolation-very-much-single-player-got-to-have-those-breaks-from-fear
via N4G: pc news feed http://n4g.com/news/1431981/alien-isolation-very-much-single-player-got-to-have-those-breaks-from-fear