Wednesday, October 16, 2013

News::Ubisoft Talks Watch_Dogs Disrupt Engine, Physics, Global Illumination, City Size, Modding Scene

DSOGaming writes: "A couple of days ago, we had the pleasure to interview Dominic Guay, Senior Producer of Watch_Dogs, Jonathan Morin, Creative Director of Watch_Dogs, and Francis Boivin, 3D Programming Team Lead, of Watch_Dogs about Ubisofts upcoming sandbox title. Dominic, Jonathan and Francis shared some new tech details about the Disrupt engine, its global illumination solution, its physics and the games city size."



via N4G: pc news feed http://n4g.com/news/1374552/ubisoft-talks-watch-dogs-disrupt-engine-physics-global-illumination-city-size-modding-scene