DSOGaming writes: "A couple of days ago, we had the pleasure to interview Dominic Guay, Senior Producer of Watch_Dogs, Jonathan Morin, Creative Director of Watch_Dogs, and Francis Boivin, 3D Programming Team Lead, of Watch_Dogs about Ubisofts upcoming sandbox title. Dominic, Jonathan and Francis shared some new tech details about the Disrupt engine, its global illumination solution, its physics and the games city size."
via N4G: pc news feed http://n4g.com/news/1374552/ubisoft-talks-watch-dogs-disrupt-engine-physics-global-illumination-city-size-modding-scene
via N4G: pc news feed http://n4g.com/news/1374552/ubisoft-talks-watch-dogs-disrupt-engine-physics-global-illumination-city-size-modding-scene