Sunday, October 13, 2013

News::Thief Dev Says Melee System "Not Good On Purpose"

During an NYCC panel today Thief's lead level designer Dan Winfeld Schmidt said the melee was "not good on purpose" to discourage fans from ignoring stealth.



via N4G: pc news feed http://n4g.com/news/1372698/thief-dev-says-melee-system-not-good-on-purpose