Friday, October 18, 2013

News::Rocksmith 2014 is "as clear as it possibly can be" | GRTV interview

GRTV caught up with Rocksmith 2014 Edition creative director Paul Cross: "I didn't realise that was an issue until I started playing more and more DLC," said Cross. "And I started to start at higher levels and started to push things. Instead of playing pure dynamic difficulty and building one note at a time I was skipping ahead. And then I'd be like "woah, what was that?" and then go "oh, okay, that's not as clear as it could be". So with Rocksmith 2014 we think it is as clear as it possibly can be."



via N4G: pc news feed http://n4g.com/news/1375893/rocksmith-2014-is-as-clear-as-it-possibly-can-be-grtv-interview