From Strategyinformer.com: "I make no apologies for utterly hating Deponia, a game that was to comedy adventures what Stephanie Meyer is to vampire novels (has fans but is a blight on the genre). It wasnt funny in any way, puzzles were the worst kind of adventure game nonsense, the plot felt like it consisted entirely of padding, many major goals just felt unsatisfying like get a cup of coffee or go upstairs, and worst of all main character Rufus was a copy of Guybrush Threepwood with all the wit, sweetness, and likeability stripped out. Fortunately Daedalic have redeemed themselves since then with the excellent Night of the Rabbit and two great The Dark Eye adventures, so maybe were ready to return to Deponia now. Just in case though I have my Monkey Island 2 code-wheel on standby in case I need to slit my wrists with something symbolic".
via N4G: pc news feed http://n4g.com/news/1375162/goodbye-deponia-review-strategy-informer
via N4G: pc news feed http://n4g.com/news/1375162/goodbye-deponia-review-strategy-informer