Monday, October 28, 2013

News::FORCED Review - WGTC

WGTC writes: What happens if you take the combat mechanics of Diablo III, mix in the aesthetics of Torchlight II, remove the loot, introduce some puzzles, and ramp up the difficulty to 11? You end up with a game like FORCED, a brutally challenging, tactical ARPG arena title. While it aims to learn from the best of the genre, it falls just a bit short of living up to its true potential, leaving us with a game that alternates between being a game that keeps calling you back and, well, a game that simply feels forced.



via N4G: pc news feed http://n4g.com/news/1381817/forced-review-wgtc