A lot of developers have started boasting that they're making their MMORPGs more difficult. But there's a fine line between "difficult and fun" and "boring and tedious." Here are some methods developers could employ to aim their MMOs for the former while still being accessible to new players.
via N4G: pc news feed http://n4g.com/news/1331817/a-look-at-difficulty-and-accessibility-in-mmos
via N4G: pc news feed http://n4g.com/news/1331817/a-look-at-difficulty-and-accessibility-in-mmos