DHGF: I didnt dislike Hypnosis. In fact, I felt it was a refreshing change of pace from all of the hidden object games Ive played recently. However, I think it fails to live up to its potential. Exploring the subconscious of mental patients in the name of helping them is a good idea. Having each subconscious be a wonderland of jumbled concepts is also a good idea. Its just that the story goes off the rails and ruins everything. On top of that, the gameplay is too simple, and the strategy mini-game is pointless. You might have some fun with this game, but youll certainly leave it feeling let down.
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