How do you create a game like Saints Row? It seems to get progressively whackier as the series goes on. Senior Artist Stephen Quirk spoke of Awesome Weeks where its off-the-wall ideas were generated, all of which lie in an ultimate desire to just have fun.
via N4G: pc news feed http://n4g.com/news/1282617/volition-used-awesome-weeks-to-generate-balls-out-humour-in-saints-row-iv
via N4G: pc news feed http://n4g.com/news/1282617/volition-used-awesome-weeks-to-generate-balls-out-humour-in-saints-row-iv