I got ridiculously excited when I saw the trailer for Sonic Lost World , but if the "Sonic Cycle" has taught us anything, it's that we should keep our expectations in check lest we disappoint ourselves for the umpteenth time. However, if the gameplay details described by SEGA and IGN's exclusive preview are any indication, many of Sonic's past shortcomings have been rectified.
First, let's get the threadbare story out of the way. Those new characters? They are known as the Deadly Six. Dr. Eggman tried to get them to do his bidding, but like clockwork, they were having none of that. Thus Eggman teams up with Sonic to combat their mutual threat. Don't let this temporary partnership trick you into thinking you'll be getting play time as the fat man himself; as in the past few Sonic titles, the hedgehog will be the only playable character. Others like Tails and Knuckles will make appearances, but they will remain on the sidelines.
Sonic's moves and abilities have been constantly refined for his 3D outings, but Lost World introduces some of the most significant tweaks to the series thus far. These changes come in the form of new speed shifting and parkour systems.
Read more...
via destructoid http://www.destructoid.com/sonic-has-a-new-control-system-in-sonic-lost-world-254758.phtml