GI:When we featured Army of Two: The Devils Cartel on the cover of our magazine last year, it was pitched as a new direction for the series. Visceral Games would be handling the creation of the game with a new Montreal-based studio. New protagonists would take center stage, and theyd be more serious than the air-guitar-playing, fist-bumping Salem and Rios. To go along with the more mature tone for the characters, the story would tackle the deadly serious Mexican drug cartel situation in a respectful manner. Playing through The Devils Cartel, I often wondered if I was playing the same game that we had featured.
via N4G: pc news feed http://n4g.com/news/1220367/gameinformer-army-of-two-the-devils-cartel-review
via N4G: pc news feed http://n4g.com/news/1220367/gameinformer-army-of-two-the-devils-cartel-review