To appreciate Gears Of War 3 is to know the limitations of the Xbox 360 hardware. It is understanding the constraints of its tiny parcel of RAM, the old GPU, and the pitiless expectations of players regarding what a console should be able to do now, as opposed to seven years ago, despite no change in specs. Gears Of War was an Epic game; Gears 3 is also an epic one. But how? Wyeth Johnson explains over the page.
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